MUST2053

Music and sound design for audiovisual media

Spring

Trondheim

Norwegian

Overview

18 candidates

Average grade

C

3.33

0.05

Pass rate

100%

same

Grade distribution
Average over time
Pass rate over time

About this course

Content

The course focus on music and sound in relation to audiovisual media. It addresses film sound and computer games. The knowledge is put into practice through exercises and use of relevant and accessible technology.

Learning outcomes

Knowledge:

The candidate

  • Understands the basic principles connected to music and sound in audiovisual media
  • Has basic knowledge working with film and computer games with a particular focus on the role of the sound
  • Understands basic theory connected to music and sound design in relation to audiovisual media
  • Knows various strategies for the application of sound in computer games
  • Has basic historical overview of the role of sound in film and computer games through representative examples

Skills:

The candidate

  • Can analyze dramatic elements in a story and express them through music and sound
  • Can compose, design, and mix music and sound effects for film, including integration with voice and dialog
  • Can create and organize sound material for computer games
  • Can master the basic technological tools for integrating sound in film and computer games

Teaching methods

Lectures and practical exercises: The exercises consist of practical assignments related to using sound and music in combination with film and computer games. Information about exercises and requirements is given in Canvas at semester start. There will be 6-8 excersises in addition to schedueled practical exercises.

Teaching is usually conducted in Norwegian, but may take place in English.

Instruction is obligatory and demands minimum 80% attendance.