IMT4212

Colour in interface design

Sist undervist 2016

Vår

Engelsk

Oversikt

Snitt

B

4,11

likt

Ståprosent

100 %

likt

Karakterfordeling
Snitt over tid
Ståprosent over tid

Om emnet

Faglig innhold

Light, colour and the human visual system

Colour mixing principles on computer systems

Colour harmony

Colour semantics

Colour and theory of signs

Affective aspects of colour

Using colour to enhance user interaction

Colour-related aspects of universal design

Læringsmål

The aim of this course is to provide an understanding of colour perception and its potential impact on the design of computer interfaces. The course will draw on the rich body of literature and recent research in colour, perception and design.  Students will be able to apply high-level principles to their evaluation of interface design and the creation of new user interfaces, and to ensure their interface designs are consistent with universal design principlesOn completion of this course, the student will be able to:

- Describe features of the human visual system and colour perception applicable to interface design.

- Show how the principles of user-centred design apply to the design of computer interfaces.

- Describe the use of colour in semantic design.

- Demonstrate principles of colour harmony.

- Apply an understanding of colour perception to interface design.

- Demonstrate an understanding of universal design principles in the use of colour in user interfaces, especially in relation to vision defects

- Show how research in affective aspects of colour, such as emotion, can be applied to interface design.

Læringsformer og aktiviteter

Forelesninger|Lab.øvelser|Nettstøttet læring|Obligatoriske oppgaver|Prosjektarbeid|Samling(er)/seminar(er)|Annet

Utfyllende informasjon:

Portfolio creation

Obligatoriske arbeidskrav:

Students will be required to be physically present and participate in all seminars/workshops, which will include lectures, demonstrations, laboratory work, projects and activities contributing to a portfolio of work. The exact times of these sessions will be announced before the start of the semester. Students are required to complete four items of interaction design for their portfolio, and a coursework project.