TDT4262
Prototyping Interactive Media
Last taught 2017
Spring
Norwegian
About this course
Content
Basic concepts about software and hardware; new media art; multimedia content like pictures, video, and sound; open source and open content. Development cycles of prototyping and evaluation.
Methods about how to put together hardware components such as processors, sensors, and actuators, to program their interactive behavior, and orchestrate multimedia content like pictures, video, and sound. Basic evaluation procedures grounded on both aesthetic appreciation and technical quality. Descriptions about interactive user experiences, like immersive spaces, video games, interactive campaigns.
Learning outcomes
The students will learn to:
- make the next generation of interactive user experiences
- understand Internet of Things (IoT
- connecting hardware components such as processors, sensors and actuators
- make products interactive and connected to Internet by programming them
- organize multimedia content like pictures, video, and sound
- use open source code and open access content
- work together in teams to create good code
- make better interactive products with an iterative design process with prototyping and user testing
Teaching methods
There will be a combination of lectures and project work. The students will have to complete individual assignments and a group based project.
The individual work is mandatory and consist of the implementation and presentation of an assignment given by the teacher.
The group based project is a relatively open assignment where the students shall apply a classic iterative design process with the following phases:
- User studies
- Idea and concept development
- Prototyping
- Usability testing
- Implementation
The final product will be exhibited and presented. In addition the students will submit the code, a video and a final report describing the process and solution. The workload for group project will be 70% of the entire workload.
Students will be encouraged to submit their group projects to local, national and international art, design and technology competitions.
The individual assignments have to be passed. The group-based project will be graded. The mark will count 100%.