IMT4309

Usability and Human Factors in Interaction Design

Last taught 2024

Autumn

Gjøvik

English

Overview

31 candidates

Average grade

A

4.65

0.52

Pass rate

100%

same

Grade distribution
Average over time
Pass rate over time

About this course

Content

  • Core concepts such as user experience, usability, and accessibility
  • Human factors
  • Cognitive dimensions, such as perception, memory, and attention
  • Usability evaluation methods
  • Design methods
  • Understanding user requirements
  • Human error
  • Test metrics such as eye-tracking

Learning outcomes

The student, upon completion of this course, will have:

Knowledge

  • Advanced knowledge of the term human factors
  • Advanced knowledge of the term usability and its critical importance, as well as cognitive issues related to user behavior, and have specialized knowledge on a limited topic within usability
  • Ability to recognize, analyze, compare and apply various usability standards (heuristics) and methods for mental workload assessment and understanding human error
  • In-depth knowledge of the fundamentals of cognitive workload

Skills

  • Analyze, inspect and respond critically to usability with respect to end-users in the development and evaluation of interactive systems
  • Discuss requirements for the design of user interfaces in digital media with regards to human factors and end-users needs
  • Analyze and assess the appropriateness of various methods for mental workload assessment
  • Perform independent practical work in understanding human error and usability
  • Link mental workload to interaction design

Overall competence

  • Be able to develop an understanding of and reflect upon theory, definitions, and concepts in the field of usability and human factors and contribute to the improvement of existing designs

Teaching methods

  • Lectures
  • Group work
  • Homework
  • Assignments related to project work
  • Project work