IMT3591

Artificial Intelligence

Last taught 2019

Spring and Autumn

Gjøvik

English

Overview

37 candidates

Average grade

B

3.51

0.12

Pass rate

92%

4 points

Grade distribution
Average over time
Pass rate over time

About this course

Content

-Path finding
-FSM
-Scripts
-Symbolic AI Techniques
-Logikk
-Multi agent systems
-State based search
-Goal directed search
-Genetic Algorithms / Programming
-Neural networks
-Reinforcement learning

Learning outcomes

On successful completion of the module, students will be able to
-Understand and evaluate various core techniques and algorithms of AI, namely agent technology, informed and uninformed tree and graph search algorithms, various learning techniques including artificial neural networks, decision tree learning and evolutionary algorithms, logic and planning techniques and algorithms, knowledge representation, the meaning of concepts such as intelligence, reasoning, and making inferences.
-Identify different uses and applications of AI techniques and algorithms, from neuroscience, understanding brain to game development, to web technologies and secure system designs.
-Implement several of the algorithms on the mobile robots. The students will also enhance their programming skills in a preferred language of their own and in Java by learning to program a mobile robot.
-Improve programming skills through the programming of mobile robots. Programming mobile robots help with connecting the theory learnt in class with the practical use of it.
-Evaluate the run-time and memory complexity of several AI algorithms, and practice with creating better algorithms.

Teaching methods

-Lectures
-Exercises

Further information:
This course will focus on practical implementation of AI concepts. Lectures will introduce a topic area, and students are expected to implement and report on the key concept.