IE500217

Computer Graphics

Last taught 2024

Autumn

Ålesund

English

Overview

10 candidates

Average grade

A

4.60

0.07

Pass rate

100%

same

Grade distribution
Average over time
Pass rate over time

About this course

Content

This course is an introduction to computer graphics. The main themes are:

- Introduction to essential algorithms and data structures used in computer graphics.

- Use of software packages to create computer graphics.

- Applications of computer graphics from science and industry.

Concepts from computer graphics include:

- 3D modelling.

- The graphics pipeline.

- Projections.

- Ray Tracing.

- Texture Mapping.

- Shading.

All topics are taught from low-level to high-level: theory, implementation, application in software packages, and applications in science and industry.

Learning outcomes

Knowledge:

- Be able to explain in detail central concepts, data structures and algorithms in computer graphics.

- Be familiar with important applications of computer graphics.

Skills:

- Be able to create 3D models and scenes, and apply a range of techniques from computer graphics, by using graphics software.

General competence:

- Be able to recognize and understand implementations of elementary algorithms and data structures from computer graphics.

- Be able to discuss which data structures and algorithms from computer graphics can best be used in specific situations.

Learning methods and activities

Teaching methods

Lectures, video lectures, classroom exercises, 3-6 theoretical and project assignments.