HFEL0008

Introduction to Computer Games Studies

Last taught 2012

Spring and Autumn

Norwegian

Overview

27 candidates

Average grade

D

2.48

same

Pass rate

100%

same

Grade distribution
Average over time
Pass rate over time

About this course

Content

The course provides an introduction to the field of game studies based on lectures, seminars and group assignments. The lectures will focus on the fundamentals of game analysis; elements crucial to the aesthetic, cultural and technological understanding of games; theoretical and methodological perspectives relevant to game studies research, as well as issues related to the social and cultural dimensions of gaming. The subject is designed for students from the Faculty of Information Technology, Mathematics and Electrical Engineering, but is also available to students enrolled in the bachelor programmes Film Studies, Media Production, Media Studies, Drama, Theatre or Music Technology as part of their free credits (”frie emner”).

Learning outcomes

This course provides students with basic insights into core issues relating to the characteristics and aesthetics of computer and video games; their relation to other audiovisual expressions; the technology of pc and video games, and gaming as cultural practice.

This course is taught in Norwegian only.

Teaching methods

Lectures and seminars.

Course requirements:
Seminar participation and a joint written project report.

Assessment:
A 4 hour written exam, graded A-F.

Students are required to keep updated on messages from the department or the academic instructor at It's learning and Innsida, as well as at course pages on the web or bulletin boards.